Our Roadmap

Last update: January 28th 2024

Here's what we're working on and what's coming next.

Note that the order of items in each section is not necessarily representative of priority.

Have any questions or suggestions? Feel free to reach out on Discord!

In Progress

Board and Visual Design
Node Links Redesign

We’re entirely rethinking and redesigning the Node Links feature. This will improve the current way of creating links and bring many ways of customizing them in further releases.

Updated on Jan 14, 2025

Asset Management
Module Duplication

User will be able to duplicate any of their Modules (including Templates), or any Module that has been shared with them (if their owner allows it).

Updated on Jan 14, 2025

Board and Visual Design
Increased Zoom Range

Feature asked by our Patreons. The user will be able to zoom out more on the Board. Particularly useful for users who like to use large tokens and/or occupy the whole Board!

Updated on Jan 14, 2025

Next

Asset Management
Tags Collection

User will be able to group a series of Tags in a Collection. Collection can be exported or imported between Modules. This will be handy to share a set of Tags between multiple Modules from the same campaign, or to apply a consistent workflow using the same Tags across your Modules.

Board and Visual Design
Opacity Setting for Node Tokens

User will be able to set the opacity of any Node Token with a dedicated slider in the Token Settings window.

Editor and Content Creation
Todo checkboxes in the Editor

User will be able to add "todo" checkbox items in the Editor.

Later

Board and Visual Design
Collapsable Left Toolbar

Left Toolbar of the Board’s interface will become collapsable and user will be able to toggle it with a button or a key shortcut. You can never have too much space for your Board!

Board and Visual Design
Multiple Links Between Two Nodes

User will be able to add multiple links between two nodes. There might be a multitude of ways two nodes could be connected, from family relations, to all the events they’ve been through together.

More information about this in this blog post.

Board and Visual Design
Link Node Embedding

User will be able to “slot” a Node inside a link. This would, in a way, allow a Node to become the link between two other Nodes.

Asset Management
Improved Search

The search feature will be improved to increase its reach and provide a detailed breakdown of results.

Collaboration and Sharing
Customize Sharing Board Position

User will be able to set and freeze the Board’s position and zoom level for the shared version. Currently, the Shared Board uses the last saved position, which is not always ideal.

Asset Management
Module Folders and Campaigns

User will be able to create folders in their Lobby to better organize their Modules.

In addition to their regular structuring roles, root folders will bring specific features, such as the possibility of syncing Nodes between Modules from the same root folder. These folders are what can be used to define a “Campaign”, a “World” or any abstract grouping you need in your creative process.

Asset Management
Node Duplication

User can duplicate any Node.

Third Party Integrations
FoundryVTT Open-Source Add-On

An open source FoundryVTT add-on that can be used to import the content of Alkemion Studio Modules in Foundry. What form this content should take within Foundry is still to be determined (Journals may be the most obvious path).

Editor and Content Creation
Multiple Pages in the Editor

User will be able to create any number of pages in the Editor, instead of the current unique page. Each page will feature its own Node Tree ordering.

Asset Management
Library Access from the Lobby

User will be able to access their Library from the Lobby. This will allow any Library assets management, such as curating image bookmarks or creating a Random Table without the need for opening a Module.

Board and Visual Design
Tag Special Effect: Tokens Customization

User will be able to specify custom visual settings for any defined Tag. Assigning this Tag to a Node will apply these settings to its Tokens. User will still be able to manually override these settings on any Token.

Board and Visual Design
Default Node Icons Customization

User will be able to set custom icons as replacement of the default icons for any Node type. These settings will be saved with the Module so they can be included in Templates.

Asset Management
Node Type Switching

User will be able to switch the type of any Node.

Editor and Content Creation
Editor’s Font Selector

The Page Editor will allow user to select fonts from a curated selection.

Editor and Content Creation
Inline Node Creation in the Editor

User will be able to directly create new Nodes inline while editing the text from any Node in the Editor (in a similar way you can currently create inline Node mentions). This is part of an overall effort to let the user develop a Module while staying in the Editor as much as possible.

Board and Visual Design
Board Filters

User will be able to toggle filters to hide or display Assets on the Board. Filters will include Node Types, Widget Types and Tags.

Asset Management
Synchronized Nodes

User will be able to synchronize Nodes between Modules and choose between multiple settings. This will be very useful to efficiently share Nodes between Modules.
NB: Yet to be confirmed but this feature may be reserved to Patreons.

Asset Management
Node Table View

A new interface component displaying a Table View of the Nodes with essential information: name, type, timestamps, number of links, number of mentions. Can be filtered by Node Types, Tags, etc.

Third Party Integrations
Markdown Import

Markdown Import will allow the user to create nodes from a markdown content. A set level of Headers could be used to identify Nodes, with the header being used as the name. This will be useful when a software like Obsidian is used as the source of content to create a Module.

Editor and Content Creation
Inline Random Items in the Editor

User will be able to create dynamic “mentions” of a Random Table in the Editor. Like the existing Node Mention feature, but linking to Random Tables. For instance, the user could have a Random Mention displaying the result of a weather random table to directly display the random weather result in a Location Node.

Board and Visual Design
Board View Bookmarks

User will be able to save the current Board’s position and zoom level as a bookmark. Views from these bookmarks can then be restored at any time. This can be useful to quickly navigate to specific sections of a complex Board.

Editor and Content Creation
Player Action Logging

The user will be able to log players actions on the fly for any given Node: “Player found Clue #3” or “Player killed NPC #2”. These specific notes will be easily available in the Board and the Editor.

Third Party Integrations
Obsidian Open-Source Plugin

As Obsidian is very popular in the TTRPG community, an open-source obsidian plugin would help integrate Alkemion Studio and Obsidian in a shared workflow, with import and export features.

Board and Visual Design
Board Panning Inertia on Touchscreens

Panning the Board on touch devices will be smoother and more natural.